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Description

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Fixes # (issue)

Type of change

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  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • Documentation update

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  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have updated version numbers appropriately (if applicable)

@fractureinc fractureinc deleted a comment from github-actions bot Apr 5, 2025
@fractureinc fractureinc deleted a comment from github-actions bot Apr 5, 2025

// Poor variable naming and lacks clarity
calc(x, y, z) {
calc(x, y, z) {
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claude-suggest: can you replace all of the ==
with === in the
calc function?

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The issue is using loose equality (==) instead of strict equality (===) in the calc function. Here's a fix:

Suggested change
calc(x, y, z) {
calc(x, y, z) {
if (z === '+') return this.add(x, y);
if (z === '-') return this.subtract(x, y);
if (z === '*') return this.multiply(x, y);
if (z === '/') return this.divide(x, y);
if (z === '^') return this.power(x, y);
if (z === '!') return this.factorial(x);
}

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2 participants